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| Grades 5
A daily critical-thinking and problem-solving program!. Resource Manuals for Daily Tantalizers...Math provide teachers with black line masters of 180 critical-thinking activities. Beside each daily activity is a section for the teacher, which includes answers, extension questions, and suggested teaching strategies to direct students or to analyze their work. By Thomas O'Brien. Grades 1-8. Each Resource Manual contains:180 critical thinking activitiesA variety of extension questions, including writing prompts, oral questions, and fun factsCross-reference the activities to an NCTM Standards ChartSuggested teaching strategies
More titles by Thomas O'Brien:
TMdeptId=&prodId=VT4740R">VersaTiles for Critical-Thinking
| Grades 3-6
Transform your literacy teaching staff into an energetic professional learning community with these publications to accompany the Comprehensive Literacy Resources (CLR) by Miriam P. Trehearne.
Organized to flexibly fit within school- or district-wide planning timeframes, the Guides are perfect for use in small groups led by literacy coaches or other facilitators of professional learning and staff development.
Can people who once fought each other in war be friendsTM Read about forgiveness and healing the wounds of war.
Learn how the educational opportunity for the children in Nepal is changing.
Languages around the world are dying out. Learn how the Irish and other people are trying to preserve minority languages.
Discover how the people of Japan use modern technology to solve overpopulation problems.
Discover how islands are made and about different populations in an island ecosystem.
Who was Saint BrendanTM Did he really sail from Ireland in a leather boatTM Discover the legend of the mariner monk. Then read about the commitment of Tim Severin, the modern-day historian who followed in Brendan's footsteps.
Text type: traditional tale
Hoa Moc Lan is not like most other young women her age. She is a champion sword fighter and an expert with a bow and arrow! She has to put on a different act entirely, however, when she becomes part of the king's army. Discover
her determination in this play from Vietnam.
Who was Alberto Ruz LhuillierTM How did he discover something that had been lost in timeTM Read about his curiosity and commitment for Maya archaeology, and find out what led him to discover a hidden tomb.
Text type: adventure/fantasy
In this story set in the jungles of Mexico, we step back in time and join a young Mayan prince as he discovers friendship and adventure outside the protection of the royal palace.
Who was Christopher ColumbusTM Why did he sail to AmericaTM Read about the determination that took him from Spain to the islands of the Caribbean Sea. Then discover the peace-loving culture of the Taino people who lived there.
Great for illustrating so many concepts: solubility, density, miscibility, the salting out effect.
When the 1L bottle is shaken, blue and white beads mix as expected. However, when allowed to settle, the beads separate, white at the top and blue at the bottom. Then, the two separated colored beads slowly come together in the center of the liquid. How often do you see something floating in the middle of the liquidTM To be used with alcohol (Rubbing alcohol not included.)
Bottle with beads
| Grades 3-8
INVENTION STARTS HERE.
The STEAM Education Class Pack is a collection of four STEAM Student Sets, making it an ideal
invention-based learning tool for the classroom, both for self-guided instruction and group
collaboration. It supports up to 30 learners in grades 3-8, comes with tackle boxes for easy storage,
and includes comprehensive student & teacher guides. Plus you’ll have access to more resources
Student Invention Guide with 8 challenges and 10 companion lessons
Teacher’s Guide 120+ pages of detailed instruction and classroom management tips.
Invention Log A workbook for students to document each step of their journey
NGSS Connections All lessons link to NGSS Engineering Design standards & the Common Core
72 Page STEAM Student Set Invention Guide Step-by-step instructions that guide you from easy circuit building to epic mind-blowing inventions.
16+ Hours of Lessons Comes with 10 lessons, with tips for creating your own!
Created by You Developed in partnership with educators to ensure it fits your curriculum.
Curricular Connections Aligns with NGSS & Common Core standards.
Group or Solo Works for classroom & makerspace instruction or independent learning.
No Experience Necessary Educators of every level can bring STEAM learning to life.
It’s All Reusable Reuse your Bits in unlimited ways to create new, imaginative inventions.
| Grades 1-12
Ready..Aim..Fire! Kids can build their own medieval siege engine with pre-drilled KEVA planks, a little glue and the help of easy, step-by-step "blueprint" instructions. Then let the fun and experimentation begin! The Catapult allows you to test launch distance by adjusting the arm recoil or the height of the flight deck. Everything you need to build the Catapult is in the box, no tools required! Includes pre-drilled pine planks, wood glue, cotton rope, ruler, rubber bands, cup, three bean-bag projectiles, target mat, fasteners and instructions.
| Grades PreK-PreK
The simple stacking fun of KEVA takes on a new dimension with special connectors that lock the planks in place. Slide precision-milled KEVA planks into the Connect pieces to create geometric compositions or freeform structures. As kids engineer their build-outs, they get a real-life lesson on the design principles of scale and proportion and the physics of balanced forces.
Construct tracks of tunnels, funnels, ramps, and chutes, then set the ball rolling and watch your creation come to life! As kids build through trial and error, they gain an early understanding of physics and engineering concepts like balance and structural stability. No glue and no connectors teach kids to build with care, honing fine motor skills, and dexterity in the process.
200 pine planks
| Grades 1-6
Put the power of the color-coded Rainbow Fraction Teaching System to work! This comprehensive kit includes: Rainbow Fraction Circles (3), Rainbow Fraction Squares (3), Rainbow Fraction Tiles (3), Fraction Tower Cubes (3), Deluxe Rainbow Fraction Circle Flash Cards, Deluxe Rainbow Fraction Square & Decimal Flash Cards, Deluxe Transparent Rainbow Fraction Circles, Transparent Rainbow Fraction Tiles, Deluxe Fraction Tower Activity Set, plus a storage tub and Teaching Guide. Grades 1+ , Ages 6+.
Experience science with Nancy Balter! Nobody knows science like Nancy. Her brand-new line of scientific tools and real-life journaling activities provide hands-on science experiences that get kids comfortable and excited about science, giving them the confidence to pursue science further in school and in life. Scientific experiences designed for kids ages 8-11. Not for
| Grades 1-K
Demonstrate essential place value concepts on a whiteboard as your class works along with you at their desks. Colors of our foam, magnetic place value disks match our student place value disks and our other Place Value products. Measure 2” in diameter.
10 Values, 0.001-1,000,000
Magnetic for easy demonstration
| Grades 3-12
Inventor lets you s-t-r-e-t-c-h your imagination!. Students master Morse code, make electronic music, protect possessions with an alarm, bring sound to your sketches, and find your groove with a mini-drum machine. Features starter projects and many more inventions to build and program. Let students' creativity run wild and share your creations with the community!
1 SAM Light sensor
1 SAM Buzzer
1 SAM Tilt
1 DC Motor.
1 Micro USB Charging Cable
1 Bluetooth 4.0 Dongle
1 Motor Attachment
Empower students with the endless possibilities. Help teach engineering, science and technology in the classroom. With endless STEAM projects built from wireless blocks and a fun app to connect them all together, students can learn complex concepts without prior knowledge. Help empower your students with SAM's endless possibilities and unleash their inventive potential through play.SAM Space Education app tailored for teachers
Curriculum-based STEAM projects and lesson plans
Data capture, programming logic and more
Integrates with Lego
Hands-on educator support
Easily adapts into homework
For groups of 2-6 students
2 SAM Buttons
2 SAM RGB LED Lights
1 SAM Heat Sensor
1 SAM Proximity Sensor
1 SAM Buzzer
1 SAM Tilt
1 SAM Light Sensor
1 SAM Pressure Sensor
2 SAM Sliders
4 SAM DC Motors
1 SAM Servo Motor
2 Roller balls
2 Gear wheels
4 Large holders
10 Small holders
4 Bluetooth USB dongles
2 Micro USB charging cables
3 5-in-1 Micro USB charging cables
| Grades 2-12
Build and program your own cars and games!. Have fun building your own race cars! Each SAM block has a specific skill. Buzzers, motors, sensors and so much more. They're wirelessly activated using Bluetooth - to move, illuminate or sound. Simple ingenuity! Download the Curious Cars app to program your car and play games in the SAM Arcade. Create your own inventions in the SAM Space app using your imagination, SAM blocks, and the handy Book of Crazy Cool Ideas!
Program your SAM racer to roll any way you wish using the SAM Space app – choose the speed, the control mechanisms, the direction and more. Discover logic gates and custom code to fool friends and win the race!
Easy wireless set-up
20+ starter projects
Create projects on the SAM Space app
1 SAM RGB Light
1 SAM Tilt
1 SAM Button
2 DC motors
1 car chassis
1 directional wheel
6 paper bodies (including 1 template to create your own)
Inspirational SAM Book of Crazy Cool Ideas
USB charging cables
Bluetooth USB dongle (for Windows)
| Grades 1-5
Great for those parents who want to help with their children’s homework or are tutoring their children at home. Includes 3 Flexitables: Addition/Subtraction, Multiplication/Division, and Fraction/Percentage/Decimal.
3 Flexitable grids
A Teaching Guide for EACH Flexitable Grid
CD with 3 Training Videos
Hands-on Learning In Your Inbox!
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